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    1. 6.2.4. Kontaktpunkte für Fahrzeuge 1

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    3. schlingo

    1. 6.0. Signalsteuerung

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    1. 6.1. Signale aufstellen und platzieren

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    1. 6.2. Kontaktpunke setzen

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    1. 6.2.1. Kontaktpunkte für Signale

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    1. 6.2.2. Kontaktpunkte für Weichen

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    1. 6.2.3. Kontaktpunkte für Sound,

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    1. 6.2.5. Kontaktpunkte für Kameras,

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    1. 6.2.6. Kontaktpunkte für Immobilien,

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    1. 6.2.7. Kontaktpunkte für Animationen

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    1. 6.2.8. Kontaktpunkte für Omegas,

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    1. 6.2.9. Gruppenkontakte,

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    1. 6.2.10. Kopieren von Kontaktpunkten in 3D

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    1. 6.2.11 Virtuelle Depots

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    1. 6.3. Fahrstrecken (Routen) und Fahrpläne

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    1. 6.3.1. Fahrstrecken (Routen) definieren

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    1. 6.3.2. Fahrpläne erstellen

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    1. 6.4. Fahrstraßen

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