Hi everyone
I need assistance With LUA, I don't not want everything fully automated within EEP .but I would like switch a signal and then LUA would complete the task. For example in the Image below I have a Bridge crane and a cargo ship ready to be unloaded or loaded, Now I can do this with hidden tracks and Contact points but it can be tedious and if something is not exactly correct it can be annoying to fix it with hidden track. I am hoping this would be better accomplished with LUA.
I do not wish anyone to do a compete code of moving the Bridge crane and traversing back and forth. But I seem to be clueless as to where to start which code to use for starters?
would I use EEPStructureGetAxis or EEPStructureAnimateAxis or is it some other code.
any pointers would be helpful. I have changed the moving axis names into English for easier understanding on my part, but will this affect LUA ?
A big thanks to @Gardener (MH3) @Rollipit RP1 and many other fine constructors within EEP these models would be bland and boring without their diligence and efforts